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Re: [E-devel] xrender_x11 engine: identity transform workaround

Carsten Haitzler [2006-09-12 09:01]:
> On Mon, 11 Sep 2006 19:55:28 +0200 Tilman Sauerbeck <tilman@code-monkey.de>
> babbled:
> > I just fixed xorg-server so that setting a scaled variant of the
> > identity is a no-op, too. That means if you pass the identity to
> > XRenderSetPictureTransform(), the function will just exit and not use
> > any transform at all.
> even if it set the identity - i would expect the xserver-side to go "ooh look-
> identity transform! ... NOP!" :)

That's what it's doing now.

> > This might expose a in the render implementation raster experienced the
> > source-depth == 1 bug in.
> > 
> > I'd like to remove the FIXME and that chunk of code, since it's
> > officially pointless. Should we really work around stupid driver bugs?
> > It also won't work in xorg 7.2+ :D
> if this actually has a chance of being fixed in xorg soon - yes - remove...
> ONCE that xorg is out and about with the fixes :) so... if it goes into xorg
> git - then change the fixme to "added to xorg git some/date/2006 - expected in
> release 7.x" and once we encounter that release in the wild - flip over... or
> make it a #ifdef broken_xrender too :)

That sucks. Hiding bugs sucks. Even if they are in xorg or in NVidia's


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