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Re: [E-devel] Resizing Edje Parts - on the road to entrance preview



On Mon, 21 Aug 2006 14:36:05 +0100,
Essien Ita Essien <essien@wazobialinux.com> wrote :

> Carsten Haitzler (The Rasterman) wrote:
> > On Mon, 21 Aug 2006 13:55:45 +0100 Essien Ita Essien
> > <essien@wazobialinux.com> babbled:
> >
> > no attachment :)
> >
> > but - note the livethumb uses a BUFFER canvas - it sets the
> > resolution of the BUFFER canvas to be higher than the output. make
> > this resolution high enough (eg 800x600) and evas will scale that
> > 800x600 "buffer" canvas down to the size of the output of the
> > preview. that is how the livethumb works. 
> ahhhh.... that was what CodeWarrior was talking about when he said I
> could use a buffer... neat. ok.. i'm going back to grok e_livethumb
> with an eye to steal this new information. :)

If you use the buffer engine to do that, you won't be able interact
with the mouse (I think you said you wanted that), or you'll have to
feed the events yourself (a bit painful).

Simon

> 
> thnx.
> >   
> >> Hiya Everybody,
> >>
> >> I've been on a slow road to building a real preview object for 
> >> entrance_edit_gui. The idea is to always show the full entrance in
> >> a small preview window, complete with all the edje effects that
> >> the theme or background may have to offer. Eventually too,
> >> complete with the greetings, etc.  Right now though, all i just
> >> want is to display (obviously :) ).
> >>
> >> Raster and Codewarrior asked me to look thru e_livethumb
> >> subsystem. And I discovered i knew nothing of Esmarts and coding
> >> that the evas layer, so I went to fix that and I'm better in that
> >> regard now. Here I'm attaching  minientrance.tar.gz (NOTE: THE
> >> ENTRANCE THEME FILE I USED IS HARDCODED, PLEASE MODIFY B4 YOU
> >> COMPILE) which is a complete esmart object for entrance that i'm
> >> playing with to understand the problem (apparently, there's an
> >> incomplete and not used entrance_smart object in entrance right
> >> now, but its well... not quite in use, so its rusty).
> >>
> >>
> >> The main problem I have with this smart object and infact, in
> >> general is that when I load the edje, the main login box, refuses
> >> to resize below its min geometry. I do not know if its possible to
> >> *force* an edje part to resize below its min width or so.  If you
> >> compile minientrance, and resize the window, you'll notice the box
> >> just refuses to resize with the rest of the ui.
> >>
> >> What I was aiming at doing is to instantiate the entrance_smart
> >> obj, and give it a size say 100x50, and have it render itself
> >> properly as a preview. When I then change the theme or background
> >> in the gui config tool, I'll just make the esmart object refresh
> >> itself. Basically, i guess once the smart object works well, its
> >> all ok. the next issue will be loading it in an etk/ewl canvas or
> >> something. But that's another story :)
> >>
> >> Am I on the right track? Someone, smack me on the head with a 
> >> solution/idea :)
> >>
> >> cheers,
> >> Essien
> >>
> >>
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> >>     
> >
> >
> >   
> 
> 
> -------------------------------------------------------------------------
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> make your job easier Download IBM WebSphere Application Server
> v.1.0.1 based on Apache Geronimo
> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
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