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Re: [E-devel] Edje not working



On Sat, 1 Jul 2006 19:05:21 -0700 (PDT) Frank Dischner <phaedrus961@yahoo.com>
babbled:

> Thanks for the tip Simon! The error code returned is
> EDJE_LOAD_ERROR_UNKNOWN_FORMAT. After a quick glance
> it seems that the problem is somewhere in eet_open.
> I'll investigate further and let you know what I find.

aaah. eet recently got patches to move to using mmap for eet files. something
could be broken there that happens to show up on arm.. ?

> Frank
> 
> --- Simon TRENY <simon.treny@free.fr> wrote:
> 
> > Hi Frank,
> > 
> > On Fri, 30 Jun 2006 19:41:46 -0700 (PDT),
> > Frank Dischner <phaedrus961@yahoo.com> wrote :
> > 
> > > Hi,
> > > 
> > > I'm trying to get the EFL working on a handheld
> > running linux and am
> > > having some problems. I've got the libraries
> > compiled and rendering
> > > to the framebuffer and I can display images, use
> > timers, get input
> > > etc. However, neither edje nor emotion objects are
> > displayed. For
> > > example, I compiled eem and by navigating blindly
> > I can change the
> > > background, but none of the menu items are shown,
> > though it works
> > > perfectly on my desktop. I've read through the
> > code many times, but
> > > honestly have no idea where the problem is. Is
> > there something simple
> > > I'm missing? I don't know if it makes a
> > difference, but I've compiled
> > > the libraries without X. Any ideas?
> > 
> > Edje uses Evas for rendering, and is not dependant
> > to X (if I remember
> > correctly). So if Evas works and Edje does not, it
> > is probably an error
> > that occurs during the loading of the .edj file.
> > 
> > Use edje_object_load_error_get() to see if a load
> > error occurs. Here
> > are the list of the error codes:
> >      EDJE_LOAD_ERROR_NONE = 0,
> >      EDJE_LOAD_ERROR_GENERIC = 1,
> >      EDJE_LOAD_ERROR_DOES_NOT_EXIST = 2,
> >      EDJE_LOAD_ERROR_PERMISSION_DENIED = 3,
> >      EDJE_LOAD_ERROR_RESOURCE_ALLOCATION_FAILED = 4,
> >      EDJE_LOAD_ERROR_CORRUPT_FILE = 5,
> >      EDJE_LOAD_ERROR_UNKNOWN_FORMAT = 6,
> >      EDJE_LOAD_ERROR_INCOMPATIBLE_FILE = 7,
> >      EDJE_LOAD_ERROR_UNKNOWN_COLLECTION = 8
> > 
> > Tell us what code is returned by
> > edje_object_load_error_get(), maybe
> > it could help.
> > 
> > 
> > > My plan was to write a new menu for the GP2X
> > > (www.gp2x.com), but I haven't gotten the efl to do
> > > anything useful yet. If I do get something
> > working,
> > > then I'll definitely post my progress on the
> > forums at
> > > www.gp32x.com.
> > 
> > Interesting idea, I wanted to do that too but I
> > haven't had the time
> > (and I still haven't the handheld too :)). I'd be
> > glad if you could post
> > here a video of the handheld running an EFL app once
> > you'll have solve
> > this problem :)
> > 
> > 
> > Regards,
> > Simon TRENY <MoOm>
> > 
> > > 
> > > Thanks
> > > Frank
> > > 
> > >  		
> > > ---------------------------------
> > > Yahoo! Music Unlimited - Access over 1 million
> > songs.Try it free. 
> > 
> 
> 
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    raster@rasterman.com
裸好多
Tokyo, Japan (東京 日本)