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Re: [E-devel] ETK without X possible?
The ./configure script indeed looks for Ecore_X and doesn't complain if
Ecore_X is not detected but there are still some pieces of code in Etk
that uses Ecore_X without the #ifdef/#endif thing (Etk_Popup_Window
for example), so for now, you can't compile Etk for the framebuffer.
But we plan to put all the Ecore_X-dependant code in a separated dir
(ie the files etk_dnd.c, etk_selection.c, etk_clipboard.c,
etk_popup_window.c, ...) so a framebuffer port could be really easily
Simon TRENY <MoOm>
Le Sun, 18 Jun 2006 16:50:55 +0200,
Michael 'Mickey' Lauer <email@example.com> a _crit :
> ecore_x looks like an optional dependency for ETK. Would it be
> possible to run it without X at all? I already work with
> framebuffer-only versions of evas, ecore and edje. It would be nice
> to have access to a full blown widget toolkit without needing X.
> While I can do a lot of impressive things with edje alone, it's still
> a bit low-level.