#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include <Ector.h>
#include "Ector_GL.h"
#include "ector_private.h"
#include "ector_gl_private.h"
#include "ector_buffer.h"

#define MY_CLASS ECTOR_GL_BUFFER_CLASS

#include "ector_gl_buffer.eo.c"
